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Poll: Should items in all campaigns be inscribable drops?
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Should items in all campaigns be inscribable drops?

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Old Jan 24, 2008, 09:55 PM // 21:55   #121
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Quote:
Originally Posted by manitoba1073
so you think things cost a ton heres some thing I payed 7k for yeap really expensive and that was 25 months ago I got this minus the sundering mod



yeap really had to break the bank to buy that or farm yrs to afford it huh.
Good. If it's so cheap, I'll give you 20k for it, aye?

Inscriptions are bad for the economy, and for the fun of the game. I remember fighting my way through with a req 11 14^50 gold fellblade and thinking I was something awesome, just because of my weapon.

There used to be a bit of fun with iding golds. now it's just painful
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Old Jan 24, 2008, 10:21 PM // 22:21   #122
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Originally Posted by Snow Bunny
Good. If it's so cheap, I'll give you 20k for it, aye?

Inscriptions are bad for the economy, and for the fun of the game. I remember fighting my way through with a req 11 14^50 gold fellblade and thinking I was something awesome, just because of my weapon.

There used to be a bit of fun with iding golds. now it's just painful
Not for sale but you should the q8 bows I got just before NF went live. got them all at 5k a pop. Ill get pixs of them soon for you

everything in picture cost me 5k each except the crystalinne that cost me 20k


Last edited by manitoba1073; Jan 24, 2008 at 10:50 PM // 22:50..
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Old Jan 24, 2008, 11:55 PM // 23:55   #123
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Quote:
Originally Posted by Snow Bunny
Inscriptions are bad for the economy, and for the fun of the game. I remember fighting my way through with a req 11 14^50 gold fellblade and thinking I was something awesome, just because of my weapon.

There used to be a bit of fun with iding golds. now it's just painful
Couldn't agree more!

good old times will never come back...
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Old Jan 25, 2008, 12:48 AM // 00:48   #124
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So you don't agree because you want GW to become like it was long time ago? Nonsense!

http://wiki.guildwars.com/wiki/Categ...orical_content
Who wants to have to make again your armor when you want to change only the fixed variable properties?
Who wants to tell anyone 'I'm weak against holy!!!' just because you are waring an armor you like?
Who wants to have to gain XP just to be able to change attributes?
Who wants to bring again the skill gems and the 9-skill skill bars?
Who wants to play through Cantha a Nightfall as a level 16 character until half the game, like in Prophecies?
Who wants to have to make a PvE character when you just want to PvP?
Who wants to lose the Templates?
Who wants to lose the Grenth's Footprint?
Who wants to have Europe having Favor 3/4 of the day? (I'm from Europe, by the way XD)
Who wants to have just Prophecies and no more content?
Who wants to separate again the districts?
Who wants to have to keep al hats in the storage?
Who wants to spam for hours to buy a dye or a rune?

Hey, I like to go back to pre-Searing once in a while, but that would be too much!

Reactionarism is counter-productive. Be logical. Go forward. Embrace inscriptions. OBEY.
Eh... no... way... forget the OBEY thing, I got carried away with the Big Brother thing...

Leaving my Illuminaty behavior behind, all those applied suggestions, all those improvements... you deny them?
There may be some detractors in some cases. But most of them have been proven good. And when the change didn't worked, they fixed it soon.
Now that the inscriptions are added you want to go back to the mistake fixed variable properties are?

Variable properties should always come from interchangeable upgrades, the rest of the properties, the base properties, must be fixed to the weapon, and make the weapon worth the gold it is worth. All perfect swords are 15-22. Not all perfect swords are 15^50%.

Now check the 5k weapons ge got posted there... the inscribed versions of those would cost, depending on your luck and patience to sell:
Most drops: 1..10K
Crystalline: more than 50k, due to the low number of inscribed ones.
Prophecies drops: There are no Prophecies-only drops. (They should add some from weapon contests, by the way)
Canthan drops: Way too much, even being very common drops in most Factions, due to appearing inscribed in very few places. Even more the rare drops.

And if you let anyone choose between the inscribed and the uniscribed version, the ones that want to USE them would choose the inscribed and anyone saying the opposite is either a liar or someone that deny to accept the better system so hard that hates them.

A Torment or Destroyer weapon is still much more valuable that most of those.

We are not talking about drops that come only non-inscribed. We are talking about drops that can be found in both ways, when the new system is better for everyone that USES the items.

We are not having drops of both systems dropping together. Excepting end-chest, you won't get both types of drops at the same time anywhere. They do not coexist. Huge areas have the old system, and even bigger ones have the new.
No inscriptions: 99.995% drops to merchant. 0.001 used%, 0.004% traded
Inscriptions: 90% drops to merchant, 1..9% used, 1..9% traded.
I can't see why no inscriptions is better.

No fun? I get fun when golds drop. When you see the gold blur of the name, your heart makes 'ding!' and you think: Yay! One point for wisdom! Is it a rare skin? Would it be req 9 or less...? Would it have mods I can use in other things...?
Maybe you have seen to many gold items and are used to it, but not all of us see 50 of them everyday.

The only items that should stay not-upgradable are the green items.

Even the Icy Dragon Sword and the /bonus items should be upgraded to the new, more versatile system.
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Old Jan 25, 2008, 02:23 AM // 02:23   #125
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/not signed, never !

those tyrian golds are almost the only "rare" drops you can get while killing stuff
nowadays you get tons of gold drops per hour and they re nothing more than 200-300 gold at merch + 1 wisdom point. It was rewarding to selfdrop his own 15>50 sword ....
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Old Jan 25, 2008, 02:54 AM // 02:54   #126
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What an unbelievable pile of bull...

I never opposed any good changes, any real improvements. Mentioning all those is an absolute nonsense.

But I always oppose terrible pointless NERFS that kill an entire aspect of the game. This inscriptions made me nearly quit PvE but this godawful change would destroy the value of my PvP rewards coming from HoH and Zaishen chest!

It's completely not fun when every gold drop is 'perfect' but is also merchant junk at the same time, in the past finding a 15^50 weapon was a fantastic feeling (not even getting into rares with 2 random inherent mods), now it's +1k for the inscription...

But before inscriptions existed it was much better, near perfect items were also valuable and req didn't matter that much. And nobody complained then, no change was needed.

Currently there's a pretty large pool of skins which don't have easily farmable inscribable versions, they exist and drop in both forms and both forms are pretty valuable. For example the FoW/UW skins, there are huge loads of them dropping from mobs and chests noninscribable with a small chance of being amazing (this is where the fun comes - finding them), but the End chest (or HoH chest) drops inscribables which are 'perfect at will', better for using than 98% of the common ones. It makes a lot of sense they're rare, they're the rewards for major accomplshments. If the overfarmed Aatxe and Smite Crawlers dropped tons of insta-perfects aswell, they would be worthless, the end chests wouldn't be any special anymore.

Inscribables should have never been made common drops.(if they had to be added at all) Now they make good rewards for high-end PvE and PvP but making them drop everywhere automatically makes them worthless.

Seriously, even at this point after all the damage was done, it can be even worse. So don't touch the drop system, a large part of the loyal playerbase would hate that as it would be taking something away from them.
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Old Jan 25, 2008, 05:50 AM // 05:50   #127
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Quote:
Originally Posted by Yawgmoth
Inscribables should have never been made common drops.(if they had to be added at all) Now they make good rewards for high-end PvE and PvP but making them drop everywhere automatically makes them worthless.
Common drops are whites and there are no inscribable whites. Anyway, most inscribable items are crap and the chances of getting a req8-9 thats useful is slim to none. In the end you're better off just crafting an inscribable weapon but I guess people would rather have req13 inscribable Cerulean Edges(its my current object of lust) to req9 inscribable Machete. *shrug*

I don't know what everyone elses play experiences have been like but I've gotten plenty of non-inscribable golds in both NF and EoTN. So its not like the inscription system has completely done away with them. I don't understand why people like the system in Tyria and Cantha. I wanted to weep when I got a gold Water Staff in Cantha that had +1 Air Magic(20%). Is a system that belches out 99% garbage worth saving for the 1% good stuff it produces? Maybe I haven't been playing long enough or maybe I'm not privy to all the inside GW info.
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Old Jan 25, 2008, 06:51 AM // 06:51   #128
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Quote:
Originally Posted by ValaOfTheFens
Common drops are whites and there are no inscribable whites. Anyway, most inscribable items are crap and the chances of getting a req8-9 thats useful is slim to none. In the end you're better off just crafting an inscribable weapon but I guess people would rather have req13 inscribable Cerulean Edges(its my current object of lust) to req9 inscribable Machete. *shrug*

I don't know what everyone elses play experiences have been like but I've gotten plenty of non-inscribable golds in both NF and EoTN. So its not like the inscription system has completely done away with them. I don't understand why people like the system in Tyria and Cantha. I wanted to weep when I got a gold Water Staff in Cantha that had +1 Air Magic(20%). Is a system that belches out 99% garbage worth saving for the 1% good stuff it produces? Maybe I haven't been playing long enough or maybe I'm not privy to all the inside GW info.
Thats not the kind of non inscibable we are talking about with those in NF and GWEN.
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Old Jan 25, 2008, 07:06 AM // 07:06   #129
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I'm between the line on this one. While I like the idea of Factions and Prophecies having inscriptions it would devalue those "perfect" weapons and gear others have gotten or paid for in the past from these two chapters. You won't find Gothic axes or even Chaos axes in Nightfall or Gwen I do not believe (someone correct me if I'm wrong here). Nor a crystalline sword in those two either. Thus, perfect ones of these are pretty valuable and being as I have a Gothic Axe that is perfect I'd hate to see it's value degraded.

But, what I think Anet have done to oblidge everyone who wanted Factions and Prophecies inscribeable gear has put them into that "Zashien Chest" as I've seen some people report they have gotten Gothic Axes and Crystalline swords out of it, though I haven't really seen a "screenshot" of this, only their testimony.

If they change it or add it to Prophecies or Factions I won't really complain, but, I do sort of like how it is now. It gives reason still to farm for those perfect rares that are still in those two chapters that people still want or they wouldn't be whinning about adding inscriptions to Prophecies and Factions.


Quote:
Originally Posted by Yawgmoth
Inscribables should have never been made common drops
If Inscribeables are common drops then I'm not getting my fair share. I get a lot of whites and a share of inscribeables, but, I would hardly call them "common". Even when I do get an inscribeable drop they are hardly "perfect". I might get something useful out of an inscribeable drop every 50 or so, as that is usually when I get a gold drop in "normal" mode. If you play "hard mode" yeah inscibeables are a bit more common, but, hard mode isn't "normal mode" and normal mode is what most people play in.

Last edited by Red Sonya; Jan 25, 2008 at 07:12 AM // 07:12..
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Old Jan 25, 2008, 07:47 AM // 07:47   #130
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Quote:
Originally Posted by MithranArkanere
Some people didn't wanted insignias worldwide. This is just the same.

I can't agree with this thread, since it as for inscriptions just in Hard Mode, and they must be added in all modes, even in presearing. It's the new system. that's all.

I haven't still read one single reason not to make inscriptions worldwide.

"Because my expensive item would be devalued" it's not a reason.
And more or less, that's has been the only reason put forward so far.

Inscriptions are:
- More versatile, since they can be used by varios tipes of items.
- More useful, since they allow more combinations and keep a skin you like even if you change builds to need other combinations.
- More balanced, since they do not allow combinations that can't be made via PvP item creation panel.

GW has no more skill gems, no attribute point buy, no more evade, no mre armors with stats fixed to the skin.

GW goes forward. Anything against it, it's just cling to less useful annoying system.

Now, if you put in a plate of a scale "Because I can get more cash from a single lucky drop" and "Because I can use at least 5% of the drops I get" in the other. Which one is more important?

Greed or Logic? Which one should win?

Such discussion could go for ever.
But no matter how many times they try to defend the old system, they can't ague anything but 'cash'. "My stuff would devalue". Well, sorry, this is Guild Wars. It's more important the use people give to the stuff that their price stored in the Storage.
Since there really are no power stat items in this game, the ultimate goal behind the game is to build it behind VANITY. So, value of VANITY is the reason these items from Prophecies and Factions should remain like they are. Vanity is in having something others don't have or that is not "easily" accessible to others. They've already made items in Nightfall and Gwen easily accessible to give those who have nothing, something to go for that is "easily" obtainable for them in those two chapters. Nothing says the "entire" game should be built around Nightfall and Gwen droppings though. Prophecies and Factions being here FIRST are where rarer VANITY items still drop and should remain so, so there is something for everyone to go for as a goal. If you want that rare perfect Gothic Axe or Cyrstalline sword then you're going to have to farm for it in both those chapters or pvp for it if they are dropping out of that Zashien chest. Still no confirmation with a screenshot that hasn't been photoshopped of these two yet. As I said I won't whine if they change it, but, I somehow feel they won't as to keep 1/2 the game a place where people who are dedicated to getting the "vanity rarest of rare items" will still have a place to play.

Bottom line if you take away most all the things that separate one player from another you take away half the fun of playing the game in the first place. Since there are level caps and stat caps, the only thing left that separates us from one another is and are VANITY items that are rare and hard to aquire. Everyone can eventually get 15k armor of some type, but, not everyone will get a perfect cyrstalline sword or some of the other more rare weapon skins and shield skins that we are in Prophecies and Factions atm that do not have inscribeables. Aquiring Uncommon loot or perfect rare skinned loot is half the fun of the game, for some it is the total fun of the game. If all things became easily accessible it wouldn't be worth playing.

Last edited by Red Sonya; Jan 25, 2008 at 07:52 AM // 07:52..
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Old Jan 25, 2008, 08:32 AM // 08:32   #131
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I called them *common* because they drop in huge quantities, gold max ones can be farmed 10-15+ per hour, 20+ if you include HM chestrunning, 50++ if you count max inscribable purples and blues... and every one of them can be modded into a perfect item... yes they are damn common and it's totally wrong.
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Old Jan 25, 2008, 08:40 AM // 08:40   #132
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Just remember the good old days when you rather won money in the real world lottery than to find a STAFF that did not have 3 different attributes mixed together.

Judging from the Raven Staves in the Troll Cave I would say... no, no cursing in the early morning!


Ah, the good old times, where drops and the economy were great.

This was sarcasm...^^
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Old Jan 25, 2008, 08:52 AM // 08:52   #133
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ya i got a req 8 jade sword with 18% while hexed mod and i was all QQ

then i got a req 8 naga bow with no mod at all so sad >.<
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Old Jan 25, 2008, 10:01 AM // 10:01   #134
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Again, you are against Inscriptions because you don't like them, and again, I remember those that want them removed that they are already in the game, and are here for real, and are not being removed.

Voting 'no' to suggestions like this one is not the same as voting 'yes' to removing inscriptions.

If that is what you want... sorry, but will not happen.

And just wanting some places to stay in the old system it's just like a childish tantrum:
- "You broke my toy, then I broke yours".

Quote:
Originally Posted by Red Sonya
Since there really are no power stat items in this game, the ultimate goal behind the game is to build it behind VANITY.
Examples of Vanity items (Items with high value in trades):
- Crystalline inscribed sword
- Torment weapon.
- Destroyer weapon
- Elemental sword.
- Inscribed Jitte

Examples of Non vanity items (Items not much people would pay more than 5k for):
- Uniscribed lonsword.
- Uniscribed Jade bow
- Uniscribed Jeweled Staff
- Uniscribed collector 30HP/-5(20%) wood shield
- Uniscribed Ram hammer

Hm... inscriptions do not remove vanity. Add usefulness.

Last edited by MithranArkanere; Jan 25, 2008 at 10:12 AM // 10:12..
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Old Jan 25, 2008, 04:36 PM // 16:36   #135
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Quote:
Originally Posted by MithranArkanere

Voting 'no' to suggestions like this one is not the same as voting 'yes' to removing inscriptions.
Or perhaps we dont always look at extremes? I like having inscription weapons, i hate this suggestion.

Its worked fine half and half for ages, no reason to change in my opinion.

I'm fine the way it is inscription weapons for all the cheap stuff and non inscription for the good ones, i prefer it. Why? the same way one would like a red car over a blue car, opinion. Inscription stuff is great for spare weapons for werid builds, but i would much rather have a non inscription drop, because its like a vintage car, its still pretty cool .
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Old Jan 25, 2008, 04:55 PM // 16:55   #136
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Well... I'd get a futuristic flying car than a contaminating vintage one... ¬¬...

Ah... but here's a new problem. Since inscribed ones drop also for unique Factions skins, we end up having non-rare skins, that are extremely common in Factions, becoming 'rare' when it comes to the inscribed version of the drop.

Both systems can't coexist.
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Old Jan 25, 2008, 05:05 PM // 17:05   #137
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Quote:
Originally Posted by MithranArkanere
Ah... but here's a new problem. Since inscribed ones drop also for unique Factions skins, we end up having non-rare skins, that are extremely common in Factions, becoming 'rare' when it comes to the inscribed version of the drop.
Which ones do you mean? All of the common ones in factions i can think of are pretty common inscription too, well if you compare one with usable stats that is.

This is a serious question though, soz if it has a challenging tone xD
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Old Jan 25, 2008, 05:25 PM // 17:25   #138
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Oh, no. I mean skins unique to Factions, like the Halo Axe, the Jitte, etc.
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Old Jan 25, 2008, 06:50 PM // 18:50   #139
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Quote:
Originally Posted by Diddy bow
Or perhaps we dont always look at extremes? I like having inscription weapons, i hate this suggestion.

Its worked fine half and half for ages, no reason to change in my opinion.

I'm fine the way it is inscription weapons for all the cheap stuff and non inscription for the good ones, i prefer it. Why? the same way one would like a red car over a blue car, opinion. Inscription stuff is great for spare weapons for werid builds, but i would much rather have a non inscription drop, because its like a vintage car, its still pretty cool .
Exactly. As it stands, the current system is best, now that the damage is done. Those who like inscriptions can have them. Those who hate them can avoid them (though the existance of the two groups does impact the economy).

What you are suggesting Mithran will just piss off a lot of people who don't like inscriptions. Just like if I made a thread saying "remove all inscriptions from the game" would tick you and other people off. Happy medium. Compromise is really the only way we are going to agree on this. Nobody is going to change their minds about inscriptions. People are very set in their ways.
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Old Jan 25, 2008, 08:19 PM // 20:19   #140
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The commonness of inscribeable high end or rare weapons is as uncommon for them as it is for the rare non-inscibeable ones though. Eveyone isn't getting inscribeable cyrstalline swords or double bladed gothic axes everyday. Thus, both have their value and both ways can coexist within the game as it has been that way for awhile now. Someone will pay me 100k +E for a perfect crystalline sword as they would for one that is perfect or not an is inscribeable. Thus, there's still no reason to really change the way it is working now. Half the game has inscribeable drops and the other half does not. Plus there is now the Zashien Chest which I think brings the Prophecies and Factions weapons and equipment closer to what some are asking for. But, to get those you either have to buy the keys from other players or pvp. I like this setup. Works for me and appears to be working for the majority of the rest.

Wonder when they are going to start QQing for the IDS to drop in ALL the chapters and Expansion? hahahah
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